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Fallout 4 food mods

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It is probably connected to the fact, that the two settlements are very near to each other.Ĭoncerning the runtime of the workshop scripts: In Red Rocket there are no resource installations (no water, no food, one bed, no settlers) and in Sanctuary are 6 food, 6 water, and one garbage collector bench, which all have assigned settlers. The problem is not new, it happened so since the game came out. If I fast travel to Sanctuary directly, all seems to work. And I always enter or leave Red Rocket walking, not via fast travel.

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Somehow this is unclear, because the plants for food are nearer to Red Rocket than the beds. The beds are in the protagonists old house and in a house beside it. This works, but if I save in Red Rocket, and later reload this game, the bed count in Sanctuary (7 beds) is set to zero. I always fast travel to Concord, and walk into Red Rocket, to avoid the bug.

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Red Rocket is empty, I use it as a base with one bed, one turret, no water or food and no settlers. Sanctuary has 6 settlers, the original settlers from Concord, including Preston, and 'Jack' from Diamond City ('Give me a Nuka Cola.'), whom I hired and sent to Sanctuary. This problem is present in my newest game too (Fallout 4, 10.0.26, UFO4P 2.01, no mods).Īt this point I have only Sanctuary and Red Rocket as settlements.